// BACHELOR'S DEGREE · FULL-TIME INTENSIVE · 3 YEARS

B.Sc. in Game Design

Ship your first AAA-ready build before you graduate. Master the technical foundations of game development and prepare for industry entry.

DURATION 3 Years
ANNUAL FEE ₹10L / yr
SEATS 20
SCROLL TO INITIATE
// SYSTEM OVERVIEW

Train Hands-On From Day 1

Our B.Sc. in Game Design isn't about sitting in lectures. It's about being in the engine, writing the code, and placing the assets. We simulate a professional studio environment where you will work in teams to conceptualize, prototype, and build fully playable games.

Graduates emerge with a powerful, multi-piece portfolio spanning mobile, indie, and AAA methodologies. Your thesis project will be a complete game ready to show to studios worldwide.

  • Real Studio Workflows: Agile development and version control.
  • Industry-Standard Tools: Unreal Engine 5, Unity, Maya, Blender.
  • Mentorship: 1-on-1 guidance from veteran developers.
  • Portfolio Focus: Leave with playable demos, not just essays.
// CORE MODULES

What You Will Master

Every student builds the same core before specializing.

01

Game Design Fundamentals

  • Core game design theory — mechanics, dynamics, and player experience
  • C# and C++ fundamentals
  • Player character controllers & physical interactions
  • Math for game development (vectors, matrices)
02

Environment Art & Design

  • Environmental storytelling techniques
  • Lighting, post-processing, and mood
  • Asset creation and optimization (LODs)
  • Building game-ready art with standard PBR workflows
03

Level Design

  • Level block-outs and pacing
  • Player-flow and encounter design
  • Prototyping levels in-engine
  • Iterating from greybox to final polish
04

Video Game History, Culture & Board Game Design

  • The evolution of game design across eras and genres
  • Board game and tabletop design fundamentals
  • Analyzing what makes games culturally significant
  • Applying classic design principles to modern development

From Year 2, students select a minimum of 3 majors from 5 core fields.

01 Game Design
02 Technical Design / Programming
03 Level Design
04 Environmental Art
05 Technical Art

Short, intensive modules led by working industry professionals, layered on top of core coursework throughout the degree — not confined to a single year.

Video Game Culture, History & Board Game Design UI/UMG Design & Concept Art Technical Art UGC / UEFN Map-Building Animation & Rigging Personal Branding & Content Creation Sound Design Minecraft World-Building

A 6-month studio-style project in the final semester, built alongside ongoing coursework — the centerpiece of the graduating portfolio.

06

Capstone Project

  • Studio-style team production, run to a real schedule
  • Built alongside ongoing coursework, not instead of it
  • The centerpiece of your graduating portfolio
// INSTRUCTORS

Learn From Veterans

Industry Experts

Your mentors aren't just academics; they are seasoned developers who have shipped titles at major studios. They bring current industry practices, production realities, and professional networks directly into the classroom.

MEET ALL FACULTY →
// LAUNCH WINDOWS

Upcoming Batches

NOVEMBER 2026
UPCOMING BATCH
// CAREER OUTCOMES

Your Future Roles

Gameplay Programmer Level Designer Technical Artist Systems Designer QA Tester Indie Developer UGC / Esports Designer Content Creator

Ready to Build?

20 seats per cohort. Merit-based selection. ₹5,000 application fee.

START YOUR APPLICATION Download the ProspectusPDF, 16 pages