// POST GRADUATE DIPLOMA · FULL-TIME INTENSIVE · 15 MONTHS

PGDP in Game Design

Fast-track your entry into professional game studios with a world-class portfolio. Master advanced game systems, mechanics, and design methodologies.

DURATION 15 Months
TOTAL FEE ₹15L Total
SEATS 20
ELIGIBILITY Graduates Only
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// SYSTEM OVERVIEW

Train Hands-On From Day 1

PGDP is built for people who are done with foundational learning and ready for output. Because every student already holds a degree, we skip the basics entirely and spend all 15 months on intensive, industry-specific craft — compressed study hours, real studio pipelines, and direct access to the working professionals shaping the games industry today.

Whether you're switching careers into games or already have adjacent skills and want the fastest credible route to industry-ready specialization, PGDP is designed to get you there — with a professional portfolio and a real industry network to show for it.

  • Graduate Entry Only: Every student starts with foundational maturity already in place, so the full 15 months goes toward advanced, industry-specific craft.
  • Compressed Intensity: A high-velocity 15-month timeline that fits a full degree's worth of specialization into a single accelerated track.
  • Industry Network as Curriculum: Faculty and Master Class instructors aren't just teaching — they're your direct line into studios and working professionals.
  • Studio Portfolio: Graduate with complete, polished, fully playable demo builds built to AAA production standards.
// CORE MODULES

What You Will Master

Five full-time faculty run continuously across all 5 semesters as a constant backbone — they are not tied to any single semester.

01 Game Design
02 Technical Design / Programming
03 Level Design
04 Environmental Art
05 Technical Art
Master Class Ludology
UGC Master Class
Milestone Eligibility: post-graduate entry only
Master Class UI/UMG Design
UGC Master Class UEFN / Fortnite Creative
Milestone Major selection opens — choose a minimum of 3 of the 5 core fields
Master Class Cinematic Design
UGC Master Class Minecraft World-Building
Milestone
Master Class Technical Art — Advanced
UGC Master Class Sound Design
Milestone Summer Internship — mandatory, required to graduate
Master Class Personal Branding & Content Creation
UGC Master Class
Milestone Final portfolio / industry showcase (Industry Capstone Project)
01

Major Selection

  • Specialization choice begins after Semester 2
  • A minimum of 3 majors from the 5 core fields
  • Game Design, Technical Design/Programming, Level Design, Environmental Art, Technical Art
02

Mandatory Summer Internship

  • Runs after Year 1, at the end of Semester 4
  • Mandatory — required in order to graduate
  • The programme’s mid-course industry-immersion checkpoint
03

Industry Capstone — Semester 5

  • No new core teaching in the final semester
  • Dedicated entirely to an industry-style capstone project
  • Mentored by all five full-time faculty, reviewed by rotating Master Class instructors
  • Runs alongside the Personal Branding & Content Creation module
// INSTRUCTORS

Learn From Veterans

Industry Experts

Your mentors aren't just academics; they are seasoned developers who have shipped titles at major studios. They bring current industry practices, production realities, and professional networks directly into the classroom.

MEET ALL FACULTY →
// LAUNCH WINDOWS

Upcoming Batches

NOVEMBER 2026
UPCOMING BATCH
// CAREER OUTCOMES

Your Future Roles

Gameplay Programmer Systems Architect Level Designer Technical Artist Multiplayer Developer Lead Gameplay Designer UGC / Esports Designer Content Creator

Ready to Build?

20 seats per cohort. Merit-based selection. ₹5,000 application fee.

START YOUR APPLICATION Download the ProspectusPDF, 16 pages